Street Craps Slang
Any Craps: A bet that the next roll will be 2, 3, or 12. Any Seven: A bet that the next roll will be 7. Big Red: Another word for seven. Players will not use the world seven at the table. Black: Dealer slang for $100 gaming chips which in most casinos are black. Bones: Another name for dice. Boxcars: Slang for the 12. Also called midnight. Street craps Street Craps - sometimes referred to as 'ghetto craps,' or 'throwing dice' - is a watered-down version of the casino game, often played in informal settings. The most notable difference is the lack of a 'dealer' or a formal craps table, making some of the complicated casino betting impossible in this setting.
Just like other casino games, Craps has plenty of terms, slang and jargon that can be heard at the Craps table or around it. Knowing these terms makes the game a little easier to understand and play. Don’t be afraid to ask a fellow player or one of the casino employees about any slang terms you hear at the craps table.
Aces – Betting that the next roll will be the total sum of 2.
Any Craps – A bet that the next roll will be 2, 3, or 12.
Any Seven – A bet that the next roll will be 7.
Arm – Term used to describe a player who is skilled at throwing the dice, sometimes even suggesting that the player can alter the result by the way he throws.
Back Line – same as the Don’t Pass Line.
Betting Right – Pass Line and Come bets.
Betting Wrong – Don’t Pass Line and Don’t Come bets.
Big Eight – Even money bet that an 8 is rolled before a 7.
Big Six – Even money bet that a 6 is rolled before a 7.
Big Red – Betting on any 7 being rolled.
Boxcars – Two 6s.
Boxman – The casino employee who sits behind the table between the two dealers and is in charge of the houses’ chips and overseeing all activity on the table
Buffalo – Betting on all the Hard Ways and Any Seven.
Buy Bets- 5% commission paid to the house so that the correct odds are paid
C &E – One time bet that the next roll will be any craps (2, 3, or 12) or 11.
Capped Dice – non standard, crooked dice which are no longer playable.
Center Bets – Also known as proposition bets, they are placed in the center of the table.
Cold Table – Something every Craps player hates! This table is losing often because shooters are not making points.
Come Bet – wager that the shooter will roll his point
Come Out Roll – The first roll by a shooter, either at the beginning of his turn or after he has made a point.
Craps Out – rolling a craps on the come out roll includes loss of pass line bets
Craps – The name of the game as well as a roll of 2, 3 or 12
Dealer 001f- the two casino employees on the sides of the Boxman who handle placing the bets and payouts
Don’t Come – Betting that the shooter will roll a 7 before he rolls his point.
Don’t Pass Bet – Making a bet against the dice before a Come Out roll.
Don’t Pass Bar – opposite of a Pass Line bet
Double Odds – Doubles the initial Pass Line, Don’t Pass Line, Come, Don’t Come bets.
Easy Way – A dice roll of 4, 6, 8, and 10 with each die having a different number.
Edge – The casino’s advantage over the player.
Even Money – 1:1 payout
Field Bet – A bet on 2, 3, 4, 9, 10, 11 or 12.
Floorman – casino employee who stands behind the craps table, dealers with players and credit
Free Odds Bet – Taken at true odds.
Front Line – Same as the Pass Line.
Hard Way- Betting on a 4, 6, 8 or 10 when both dice are the same number
Hi-Lo – One roll bet that the next roll will be a 2 or 12
Hope Bet – Single time bet that the dice will land on specific numbers.
Horn Bet – A bet on 2, 3, 11 and 12 with the same amount.
Horn High Bet – bet amount is split into five parts. Two parts on the high number 12 and three units for the other numbers 2, 3 and 11.
Hot Table – The best kind to play on! A Hot Table will have shooters making points and lots of money for other players. You can always spot these tables by the crowds around them and the noise coming from them.
Inside Numbers – 5, 6, 8 and 9. Used mostly when placing bets dice
Line Bet – Bet on the Pass Line or Don’t Pass Line.
Lay Bet – Betting that a point number will not be rolled before a 7 is thrown
Lay Odds – Additional odds bet against the dice
Layout – painted marks on the felt showing all bets that can be made
Little Joe – A Hard 4 or rolling 2 2s
Loaded dice – dice that are weighted, results in specific rolled numbers
MarkerBuck/Puck- A Plastic disk that the dealers use to mark the point on the Craps table; ‘Off’ or ‘On’.
Midnight – One time roll bet on 12.
Natural – 7 or 11 on the come out roll.
Odds – ratio of an event occurring, generally the amount paid out per winning bet
Off – bets will not be active on the next dice roll.
On – active
One Roll Bets – betting on a single dice roll
Outside Numbers – 4, 5 9, and 10.
Parlay – Using winnings to increase a bet, usually double (let it ride/ press the bet).
Pass Line (Bet) – Betting the dice will win or pass.
Payoff – winnings on a wager
Pit Boss – Casino employee responsible for all craps tables in one area of casino
Place Bet – betting a point number will be thrown before a 7 comes out.
Place Numbers – 4, 5, 6, 8, 9, 10.
Point – number established on Come Out roll 4, 5, 6, 8, 9, and 10
Point Number – One of the numbers 4, 5, 6, 8, 9 and 10 determined on the come out roll.
Press (a Bet) – use winnings to double a bet.
Proposition Bets – Prop Bets – single roll bets and the hardway bet.
Rail – The grooved area along the top of the craps table where chips are kept
Right Bettor – A player who bets that the shooter will make the Point.
Roll- single throw of the dice
Rounding – Payout rounding. Rounding up or down the amount.
Seven Out – When a 7 is thrown after a point has been established and before the point number is rolled again thus ending the shooters turn.
Shooter - The player who is currently rolling the dice.
Snake Eyes – When you roll a two in craps. Each die looks like a snake’s eye
Stickman – A casino employee standing opposite the Boxman who calls out the dice rolls and returns the dice to the shooter, also responsible for the placing and paying the proposition bets.
Toke – A tip given to the dealer usually made on a line or prop bet
The Point – The number established on the come-out roll. Only place numbers (4, 5, 6, 8, 9, and 10) can become the point. The shooter attempts to roll the point number again before throwing a 7 in order to win that round of pass line or come betting.
Three-way Craps – A bet made in units of 3 with one unit on 2, one unit on 3, and one unit on 12.
True Odds- odds a particular number will be rolled on any single dice roll
Unit – bet size used as standard of measurement
Vigorish – or Vig. The casino edge or commission taken by the house.
Working – Bets that are active on any given roll
Whirl Bet – Betting on 2, 3, 7, 11 or 12 with the same amount.
Wrong Bettor – A player betting the dice will not pass. A player who bets the shooter will not make the point and instead he will Seven-Out.
Yo – The number 11. Also called Yo-leven
The following is a glossary of terms used in the dice game craps. Besides the terms listed here, there are many common and uncommon craps slang terms.[1][2][3]
Street Craps Slang
A[edit]
- ace deuce
- A roll of 3
B[edit]
- Big Red
- The number 7 or a bet for any 7 to appear
- bones
- A slang term for the dice
- box numbers
- The place numbers (4,5,6,8,9,10)
- boxcars
- A roll of or bet on 12
C[edit]
- center field
- Nine, often called Center Field Nine
- change only
- when a player buys into a game specifically with cash, the 'only' means no bets are being placed at the time of the buy in. Can also be used when a player colours in. (Dealers will say this out loud so that a player can't take a shot and say he wanted a bet on X.)
- Cheque change
- Breaking down a chip into smaller denomination chips.
- colour up
- The process of changing denominations of chips to larger denominations
- cold dice
- also known as a cold table; an expression used when players are not hitting the established point and sevening out
- come out
- 1. The initial roll of the shooter
- 2. To roll the dice when no point has been established[4]
- crap out
- To roll a 2, 3, or 12 on the come out roll. A player betting on the Pass line or Come loses on crap out, but the roll does not lose when a point is established. Don't Pass and Don't Come wins if a 2 or 3 craps is rolled on come out, but ties (pushes) if a 12 is rolled on come out. The shooter may continue rolling after crapping out.
- craps
- the numbers 2, 3, and/or 12
Define Crap
D[edit]
- double pitch
- In dice control, when the dice stay on axis which rarely occurs (less than 5% of the rolls), but one turns two faces more than the other. If players set the dice with the same face, such as a hard ways or 3V set, the roll may likely result in a seven.
- down
- To remove or reduce a bet, players often say 'take it down'
E[edit]
- easy way
- Rolling an even number with any combination other than doubles. Applies to 4, 6, 8, and 10 only.
- even money
- Any bet that pays out at 1:1.
F[edit]
- fever five
- A roll of 5, also called five fever
- free odds
- Simply known as odds, is the odds which can be taken or laid behind the Pass/Come or Don't Pass/Don't Come. These are paid at true odds.
- flea
- A player who bets at or near table minimum, normally for extended periods of time; very annoying.
G[edit]
Craps Slang Terms
- garden
- Slang for the field bet
- George
- A good tipper
H[edit]
- hard way
- Rolling a 4, 6, 8, 10 with a pair of the same number
- hi-lo
- a single roll bet for 2 or 12
- hi-lo-yo
- a single roll bet for 2, 11, or 12
- high
- A bet on or roll of 12, also see boxcars
- hop
- A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways
- horn
- A divided bet on the 2, 3, 11, 12
- horn high
- A horn bet with addition units going to a specific number. For example 'horn high ace deuce' would generally mean a 5 unit bet with 2 units going on the 3.
- hot dice
- also known as a hot table; an expression used when players are hitting the established points or rolling for long durations without seven outs
I[edit]
- inside numbers
- betting on the 5, 6, 8, 9
L[edit]
- lay
- To bet on a seven to come before a specific point number. Lays are paid at true odds with commission taken.
- lay odds
- To give odds behind a Don't Pass or Don't Come. Betting against the shooter
- Little Joe
- Point 4
- low
- a single roll bet for a 2
M[edit]
- mechanic
- A shooter who allegedly implements dice control
N[edit]
- natural
- Rolling a 7 or 11 on the come out roll
- Nina
- Rolling or betting on a 9
O[edit]
Little Joe Craps Slang
- Off
- 1. The come out roll; when no point has been established
- 2. To have a bet on the table but not in play. The bet can not be won from or lost when it is Off.
- On
- 1. When a point has been established
- 2. A bet that is in play (working).
- outside numbers
- betting on the 4, 5, 9, 10
P[edit]
- parley
- To parley a bet is to take all the winnings from the previous bet (or up to maximum allowed for bet if winnings exceed maximum) and add it to the next bet.
- press
- To double a bet, players generally say 'press it' when doubling a bet, players can also press an additional one or more units and can increase the bet less than the original bet by saying 'press X units'
- push
- a tie
S[edit]
- same bet
- To keep the previous winning bet as is. If a player says same bet it does not mean to double the bet, that is referred to as 'pressing it'
- seven out
- A roll of 7 when the point is On. All bets on Pass, Pass Odds, Come, Come Odds, Place bets, Buy bets, hard ways and any single roll bets not for a seven loses. All bets on Don't Pass, Don't Pass Odds, Don't Come, Don't Come Odds, Lay bets and any single roll bets for a seven wins.
- snake eyes
- A roll of 2
- stroker
- A player who makes bets overly complicated and/or gives dealers unnecessary additional work
T[edit]
- take odds
- To bet odds behind a Pass or Come. Betting with the shooter[5]
- take down
- See down
- true odds
- The real odds for payout where house edge is 0%
W[edit]
- working
- A bet which is in play and can be won or lost.
- whirl
- A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet. The combine odds are 26:5 on the 2, 12, 11:5 on the 3, 11, and a push on the 7.
- world
- See whirl
- wrong way bettor
- When a person is betting against the shooter on the Don't Pass Line.
Y[edit]
- yo
- A roll or bet on 11 (6-5, 5-6), short for Yo-leven
References[edit]
- ^'Craps Lingo'. readybetgo.com. Retrieved 2016-03-03.
- ^'Craps Etiquette and Lingo Casino Gambling Game Rules and Strategy Guide'. VegasTripping.com. Retrieved 2016-03-03.
- ^Jack Botermans (2008). The Book of Games: Strategy, Tactics & History. Sterling. pp. 545–. ISBN978-1-4027-4221-7.
- ^Craps A Smart Shooters Guide. Cardoza Publishing. pp. 24–. ISBN978-1-58042-576-6.
- ^R. D. Ellison (2001). Gamble to Win: Craps. Lyle Stuart, Kensington Publishing Corporation. pp. 42–. ISBN978-0-8184-0621-8.